Showing posts with label Database. Show all posts
Showing posts with label Database. Show all posts

Wednesday, October 16, 2024

GAMS 48 tests

Some minor quibbles. 

gdx2sqlite

The latest version of GAMS contains a replacement of gdx2sqlite. This dumps a GDX file into a SQLite database. It is a tool I use a lot. Here is a comparison using the indus89 model in the GAMS model library:

Wednesday, April 5, 2023

In-process, in-memory databases

There are a few database systems that are a bit different. They are libraries that can be linked directly to your application. Linking can be done statically (during the compilation/linking step) or dynamically (using a shared library or DLL). Here I want to show two cases:

  • SQLite [1] used from R on data frames
  • DuckDB [2] used from Python, again on data frames
So these databases don't only run inside R or Python but also can operate directly on data frames.

Monday, March 6, 2023

Some approaches for moving data between MS Access and GAMS

Moving data between different environments is always more difficult than we hope. Here I list some approaches and actually try them out on a small dataset. We hit some bugs along the way and also a few conceptual stumbling blocks (even for this stylized example). We had some issues with Access as well as GAMS Connect. 

This question came up in an actual project. My idea was: "Let me show you how this can be done". I am afraid, I got carried away a bit. But it demonstrates that we should not underestimate these, at first sight, menial tasks. When the data set becomes larger, the problems compound. We can't eyeball the data, and statistically, it is more likely we encounter some problems.

Monday, February 13, 2023

Populating SQLite databases

 GAMS has three easy ways to populate a SQLite database:

  1. Using the tool gdx2sqlite. This tool populates a SQLite database with data from a GDX file. This means we first have to export GAMS data to a GDX file. As there is quite some file I/O going on here (writing GDX file, reading GDX file, writing database), I would expect this to be slower than the next method.
  2. The new GAMS-connect facility. This does not use intermediate files, and directly copies records from in-memory data. This should be the fastest.
  3. Old fashioned CSV files. We first export data as a GDX file, and then use gdxdump to convert the data to a CSV file. Then sqlite can import the CSV file, and populate the database. There is much file I/O here, so this should be slow.