Wednesday, June 25, 2008


The GAMS/IDE will ask and try to update an open GDX file if the GDX file has changed. This is especially the case when the IDE gets the focus again. In some cases it will try then to reload the GDX file while GAMS is writing to this file. This results in a run-time error. The IDE does not crash: it will show a popup window with the run-time error but will continue to work otherwise.

Preferably the IDE should not reload a GDX while it is being written to.